Blackrazor – longsword

Strength: +3
Intelligence: 17
Ego: 16
Alignment: Chaotic Neutral
- speech & telepathy
- detects living creatures 60’r
- haste 1/day for 10 rounds
- 100% magic resistance to charm and fear – that’s old-style MR based on caster level.

When Blackrazor takes a life, the wielder’s effective level for combat purposes is increased by their slain creature’s hit dice. These bonuses last for a number of turns equal to the number of levels received.

Ego increases by 1 point every three days if Blackrazor does not kill. It can force the wielder to do so.


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